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	<title>Comments for Save Game Corrupted</title>
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	<link>http://savegamecorrupted.wordpress.com</link>
	<description>From Indie games to Blockbuster titles: impressions and other thoughts.</description>
	<lastBuildDate>Sun, 11 Mar 2012 04:02:03 +0000</lastBuildDate>
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		<title>Comment on The Last Story by Alexie</title>
		<link>http://savegamecorrupted.wordpress.com/2012/03/10/the-last-story/#comment-13</link>
		<dc:creator><![CDATA[Alexie]]></dc:creator>
		<pubDate>Sun, 11 Mar 2012 04:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://savegamecorrupted.wordpress.com/?p=133#comment-13</guid>
		<description><![CDATA[&quot;I have just “finished” The Last Story and I can’t help but feel this weird emptyness. This isn’t the first time a game makes me feel like this; finishing Earthbound and chrono Trigger, for example, has made me feel similarly. Of course I give extraordinary examples because, to be perfectly honest, the number of games that have made me feel this sense of dissatisfied closure are extremely few.

This sense of dissatisfied closure comes not from the story of the game being lacking in any way, or the story ending being lousy or anything like that, but because the sense of belonging and intimacy with the game’s world and characters is so immense. When I mention Chrono Trigger and Earthbound, I refer to the same thing: the awful dread of having to leave behind such an amazing world and characters. This is the effect The Last Story had on me.&quot;

Because I&#039;m so much looking forward to this game, it&#039;s great to be reading this from you.  Thanks for sharing your thoughts.  The rather mediocre scores this game has been receiving are a bit puzzling.  I have not played either this or Xenoblade yet, but, it seems Xenoblade has set such a high standard in terms of the scope of its world and sense of exploration that, for some, the moment they realize how much smaller TLS&#039; world is, it has been automatic disappointment and/or instant bashing.  It really sounds like TLS&#039; world isn&#039;t about how much space it takes up but about the amount of detail that exists within.  It&#039;s unfortunate some can&#039;t seem to comprehend that.  Like you, it&#039;s not everyday that a game makes me feel a little sad and empty when the credits roll...so, hearing you make that kind of comparison to classics like Chrono Trigger is an extremely encouraging thing.]]></description>
		<content:encoded><![CDATA[<p>&#8220;I have just “finished” The Last Story and I can’t help but feel this weird emptyness. This isn’t the first time a game makes me feel like this; finishing Earthbound and chrono Trigger, for example, has made me feel similarly. Of course I give extraordinary examples because, to be perfectly honest, the number of games that have made me feel this sense of dissatisfied closure are extremely few.</p>
<p>This sense of dissatisfied closure comes not from the story of the game being lacking in any way, or the story ending being lousy or anything like that, but because the sense of belonging and intimacy with the game’s world and characters is so immense. When I mention Chrono Trigger and Earthbound, I refer to the same thing: the awful dread of having to leave behind such an amazing world and characters. This is the effect The Last Story had on me.&#8221;</p>
<p>Because I&#8217;m so much looking forward to this game, it&#8217;s great to be reading this from you.  Thanks for sharing your thoughts.  The rather mediocre scores this game has been receiving are a bit puzzling.  I have not played either this or Xenoblade yet, but, it seems Xenoblade has set such a high standard in terms of the scope of its world and sense of exploration that, for some, the moment they realize how much smaller TLS&#8217; world is, it has been automatic disappointment and/or instant bashing.  It really sounds like TLS&#8217; world isn&#8217;t about how much space it takes up but about the amount of detail that exists within.  It&#8217;s unfortunate some can&#8217;t seem to comprehend that.  Like you, it&#8217;s not everyday that a game makes me feel a little sad and empty when the credits roll&#8230;so, hearing you make that kind of comparison to classics like Chrono Trigger is an extremely encouraging thing.</p>
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		<title>Comment on The Binding of Isaac by thelittlelaughingman</title>
		<link>http://savegamecorrupted.wordpress.com/2012/01/06/the-binding-of-isaac/#comment-8</link>
		<dc:creator><![CDATA[thelittlelaughingman]]></dc:creator>
		<pubDate>Tue, 14 Feb 2012 17:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://savegamecorrupted.wordpress.com/?p=8#comment-8</guid>
		<description><![CDATA[Interesting read. I&#039;ll be sure to pick it up if it does make it&#039;s way onto the 3DS. ^_^]]></description>
		<content:encoded><![CDATA[<p>Interesting read. I&#8217;ll be sure to pick it up if it does make it&#8217;s way onto the 3DS. ^_^</p>
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		<title>Comment on Cogs and other games by Mega Man X, Limbo, Dreamkiller &#171; Save Game Corrupted</title>
		<link>http://savegamecorrupted.wordpress.com/2012/01/12/cogs-and-other-games/#comment-5</link>
		<dc:creator><![CDATA[Mega Man X, Limbo, Dreamkiller &#171; Save Game Corrupted]]></dc:creator>
		<pubDate>Mon, 30 Jan 2012 02:55:29 +0000</pubDate>
		<guid isPermaLink="false">http://savegamecorrupted.wordpress.com/?p=16#comment-5</guid>
		<description><![CDATA[[...] Mega Man X for the Wii&#8217;s Virtual Console and finish it for the nth time. Now the last time I updated this blog I professed my love for Mega Man 2 and 3, but you know what? I love Mega Man X even more (and then [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Mega Man X for the Wii&#8217;s Virtual Console and finish it for the nth time. Now the last time I updated this blog I professed my love for Mega Man 2 and 3, but you know what? I love Mega Man X even more (and then [...]</p>
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		<title>Comment on Mega Man X, Limbo, Dreamkiller by eviltw1nv</title>
		<link>http://savegamecorrupted.wordpress.com/2012/01/25/mega-man-x-limbo-dreamkiller/#comment-4</link>
		<dc:creator><![CDATA[eviltw1nv]]></dc:creator>
		<pubDate>Thu, 26 Jan 2012 22:32:46 +0000</pubDate>
		<guid isPermaLink="false">http://savegamecorrupted.wordpress.com/?p=38#comment-4</guid>
		<description><![CDATA[Posting on Majico blog.]]></description>
		<content:encoded><![CDATA[<p>Posting on Majico blog.</p>
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		<title>Comment on Mega Man X, Limbo, Dreamkiller by menashegamer</title>
		<link>http://savegamecorrupted.wordpress.com/2012/01/25/mega-man-x-limbo-dreamkiller/#comment-3</link>
		<dc:creator><![CDATA[menashegamer]]></dc:creator>
		<pubDate>Thu, 26 Jan 2012 15:54:53 +0000</pubDate>
		<guid isPermaLink="false">http://savegamecorrupted.wordpress.com/?p=38#comment-3</guid>
		<description><![CDATA[Funny, I felt exactly the same way about both Limbo and Portal 2. I just wanted them to end at a certain point even though they were well produced games. Portal, the original, captivated me straight until the end, however.

And wow, that Dreamkiller game certainly sounds interesting. These types of games always fly under the radar, despite how good they can be. I heard great things about Singularity and Hydrophobia this year despite them not winning over the mainstream markets.]]></description>
		<content:encoded><![CDATA[<p>Funny, I felt exactly the same way about both Limbo and Portal 2. I just wanted them to end at a certain point even though they were well produced games. Portal, the original, captivated me straight until the end, however.</p>
<p>And wow, that Dreamkiller game certainly sounds interesting. These types of games always fly under the radar, despite how good they can be. I heard great things about Singularity and Hydrophobia this year despite them not winning over the mainstream markets.</p>
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